Where we should be getting games that take advantage of the Wii's brilliant technology, we're instead force-fed bargain-bin clutter. Brawl (itself a retread of a 1999 game) just ain't cuttin' it anymore. Two years later, you can still count Wii's must-buy offerings on one hand playing ancient shooters between long-awaited Nintendo blockbusters like Super Smash Bros. Still, playing House of the Dead 2 & 3 again, this time on a $300 next-gen system, leads to an inescapable conclusion: If the Wii had been readily available to everyone who wanted one back in 2006, it would have already gone the way of the Dreamcast because of its perpetual dry spell of worthy games. Time hasn't been kind to House of the Dead's graphics (which are still scary, just no longer in the intended way), but it's still the same mindless shooting-gallery entertainment you'd expect from the quarter-draining classic. ![]() ![]() This isn't necessarily an indictment of the House of the Dead series retro arcade shooter games were simply made to be adapted for the Wii, and nostalgic fans of the genre will love this inexpensive compilation, at least for a while. It pales in comparison to Typing of the Dead, which is all you really need to know. A paired reissue of two '90s-era arcade games, House of the Dead 2 & 3 amounts to little more than another lazy third-party release. What's more, the game is newly relevant, thanks to the release of The House of the Dead 2 & 3 Return for the Wii. No wonder it still enjoys cult status as well as its share of critical praise. Yes, Typing of the Dead was gimmicky and laughable, but it also turned out to be much more: a unique, surprisingly enjoyable game in a zombified industry plagued with brainless, carbon-copy titles.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |